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A simple, fast and complete way to enable or disable some settings from a collider o multiple colliders from selected GameObject, multiple selected GameObjects or their childrens.
User manual
API reference
Support forum
Contact us to suggest new features
Features:
- Enable or disable "Convex", "Is Trigger" or "Used By Effector" from a collider o multiple colliders from selected GameObject or Prefab, multiple selected GameObjects or Prefabs or their childrens.
- Supports 3D and 2D colliders.
- Tested on mobile, virtual reality devices, desktop devices and console.
- Useful user manual and API reference. All code well commented.
- Example scripts and source code included.
- Support forum and new features on each update.
This asset is part of Chloroplast Games Framework (CGF).