This extends and upgrades the way your game can handle user input.
Full support for Mouse, Keyboard & Controller inputs. Rebind keys in real-time allowing players to customise the way they play. Have a primary and secondary key for all bindings, all remapable and changeable at any time.
Reference inputs from any scene, anytime. Save and load to an XML file for persistence between game updates & platforms.
No hassle, sleekly designed Inspector UI allows for easy editing within Unity without having to leave your scene or get frustrated.
Support from myself to aid with any problems you may be facing, helping you to get into your projects as fast as possible.