FastScript allows you to script in the Unity Editor by calling methods from scripts in your scene and passing arguments. This makes it a strong tool to code scene-specific behaviors/events/dialogues without using XML/JSON or creating new Unity scripts. You can choose to store FastScript objects in the scene itself. Which means you won't have to worry about organizing a lot of data files like in the case of XML/JSON.
Script events in your scene where it should naturally be scripted; your scene!
Key Features
-Call methods and pass arguments via code without leaving the editor
-Easily script scene-specific behaviors/events/dialogues without using XML/JSON
-Make changes on the fly and press play without leaving the editor!