If you've ever built a UI for a game, you've always run into creating the same tweens over and over again: translations, scales, alpha fadings... Ever wish you could automate these tweens and trigger them nicely in sequences, easily editable?
UTA is an outside the box Timeline editor for UI animations.
FEATURES:
- Outside the box package, no third party required
- Integrates directly into the Unity Timeline edition
- Multiple built-in animations: out of screen translations, from-to translations, scale animations, alpha fading, image filling...
- Event triggers directly inside the timeline
- Built-in curve library to create the juiciest animations
- Cross-resolution compatible tweens
- Build a complete UI flow with screen transitions
- Sample scene included
- Source code included: you can add your own animations!
Check out examples of use here
Check out our full online documentation here
Unity Forum Thread
Requires Unity 2017.3 or later