Saving audio data can be really annoying.
Open Wav Parser lets you convert an AudioClip into a byte array formatted as a WAV (PCM) file, and also lets you read a WAV file and parse it into an AudioClip ready to be played in Unity games.
Note: You must provide your own method to read files depending on your platform (The sample code can read and write on iOS, Android & Standalone only), or you can take a look at File Management that integrates this class efficiently providing a very high compatibility level.
Advantages:
- Full source code available.
- Compatible with every single platform supported by Unity.
- No plug-ins needed: ensures stability for your other plug-ins, completely avoids conflicts and ensures on-line store approval.
- You can convert from/to any AudioClip in a single line of code.
Try it yourself, it's FREE.
If you need any information or support (or have some feedback), please don’t hesitate on contacting me:
jmonsuarez@gmail.com