A* Tile Pathfinding - Easy Pathfinding for Tiles
TednesdayGames
$19.99
$29.00
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Easy A* Pathfinding for TilesetsEasy to use and efficient Tile pathfinding that uses A*.Start pathfinding on any Tilemap in just a few lines of code!- Hands off approach. Generating a navigation grid is as easy as drawing on a tilemap.- Easily create different kinds of path (diagonal/orthogonal) in one line of code!- Create movement penalties for tiles to prioritize certain pathways.- Supports the use of multiple grids that can have varying levels of granularity.- Performance can be tailored to your needs. Creating hundreds of paths at the same time? Spread this computation over a number of frames just by changing a few settings.- Supports all tile layouts, rectangular, hexagonal (flat and pointy) and isometric in any swizzle.- All code is wrapped in an easily identifiable namespace.Simple Tile Pathfinding is great for getting pathfinding up and running for any tile based games!- A* Tile Pathfinding- Flexible performance settings- Easy to use- Plug in and play