Highlight Plus - All in One Outline & Selection Effects
Kronnect
$19.99
$39.99
50%OFF
Jump AssetStore
Highlight Plus adds outline, glow, overlay, see-through and other effects to objects and characters in your scene.Highlight Plus is a powerful and versatile asset for adding outline, glow, overlay, see-through, and other highlight effects to objects and characters in your scene.Designed with platform compatibility and performance in mind, Highlight Plus is the go-to choice for developers seeking high-quality visual enhancements that are both easy to implement and efficient.Web demo** Visual Effects **Combine any number of effects on single or multiple objects from a single script:- Outline: 4 quality levels including mesh-based instancing rendering and screen-space with optimal blit region. Customizable color, alpha, width, gradient, visibility options (normal, always in front, behind) and more.- Outer Glow: great for per-object bloom and aura effects. 4 quality levels, also mesh-based instanced rendering and screen-space with fully customizable controls including visibility, smooth or noise/dither effect, animation, blending, mask and more.- Inner/Rim Glow: with customizable color, width, blend modes, intensity and visibility.- Overlay: color or textured overlay with different uv mapping options, alpha and animation speed, custom blending options.- Target: add aiming or special indicators on specific parts of any gameobject with fully control of animation and appearance details, like colors, texture, transitions, etc.- Area of effect: target effect option which adds an aligned to ground animated graphic under a gameobject or character (similar to decals).- See-Through: reveal objects or characters behind solid occluders. Customize intensity, tint color and alpha. Occluded objects keep their correct depth. Plus additional colored border option.- Icon: adds a floating/bouncing icon above the highlighted object with customizable gradient and rotation.- Hit/Flash effect with 3 variations, customizable color, intensity and fade out duration.** Key Features **- Preview effect in Editor (no need to go into play mode).- Extreme flexibility: can affect individual or group of objects or run in automatic mode with layer option.- Option to trigger by entering a volume, by using highlight managers or using C#.- Can exclude specific submeshes.- Event system to fine-control automatic mode.- Fade in/out.- Camera distance fade.- Copy settings into reusable profiles.- Works with 3D objects and skinned meshes.- Supports LOD groups.- Supports sprite renderers (outline, glow, overlay and hit-fx effects on sprites are supported).- Works with orthographic and perspective cameras as well as with multiple cameras.- Safe: does not modify object materials, shader nor mesh.- Performant: this is not a full screen image effect.- Ordered see-through. More details here.- Highlight and Selected states are supported, with options to select multiple objects at the same time using the Highlight Manager.** Components **Highlight Plus can be used as:- Single component (script) attached to any object, character or sprite and fully controlled from its inspector or using C#.- Using Highlight Managers components, which takes care of highlighting on objects and their state. The Highlight Trigger component will automate the highlight effects on a specific object while the Highlight Manager system can manage the highlight effects from a single manager.- C# source and comprehensive API included.Related assets:- Highlight Plus is included in the Ultimate Bundle.- For Sprite highlighting only, use Highlight Plus 2D.Check out our other assets.Support Forum** Platform compatibility **- Supports built-in and URP.- Supports Unity 6 and the new URP RenderGraph.- Compatible with Mac, Windows, Android, iOS, WebGL, PS4.- Compatible with VR (tested with Quest 2).- Super fast on mobile.Note: Highlight Plus is designed to work with mesh, sprite and skinned mesh renderers (3D objects, characters, sprites and 2D quads). UI is not supported.