An extensive Eye Shader created using Amplify Shader Editor.
Part of the Human Shader Pack sold separately on my store
Added a document that links you to other Render Pipeline versions and extended support, imported version from unity will be based on the Built-In renderer so be aware of pink shaders for that reason. Built-In, URP and HDRP are supported in the form of Gdrive zipped files, any issues get in touch my email. Unity does not automatically detect which render pipeline this pack is running in, so you need to be mindful about custom shaders like these, they are very very specific to render pipelines and unity versions, so, if you are struggling to get this working, or have no idea which zip file to pick (the folders are labelled as well as the name of the file gives you an idea), contact me, I do not bite or get angry, I get more frustrated at reviews that don't understand that I've had to deal with these technical problems for many years now. email: me@robertramsay.co.uk
Added Improved Caustics, SSS, Parallax Iris and Pupil Control (see video)
Contains 3 shader types:
Shader Model 1 - Simple, ideal for cartoon or glass eyes.
Shader Model 2 - Animated, great for cyberpunk or android and robot eyes.
Shader Model 3 and 4 - Realistic, perfect for characters and organic creatures and beasts. Includes extra eye ball scatter control for more realism. Pupil size and shape control, caustic effect mask, RGB Driver Mask for Sclera, Limbal Ring and Iris Zone. Parallax Lens effect and Rotational Iris option. (see video)
Eye ball mesh supplied comes in 2 LODs
Scale may need to be adjusted to suit your character.
Comes with a selection of Iris texture bases and it is easy to add your own, add any texture you like for effect. Along with RGB masking textures that drive the Sclera, Iris and Limbal ring it is easy to adjust and customise your very own UNIQUE Eye designs. The Pupil can also be reshaped to a cats eye or frog eye. Please watch the Videos. This Eye shader is improved frequently with new iterations so not only can you keep your current eye shaders intact, you will benefit from future updates that come with more powerful version of the latest shader.