Spline Mesh Deform
elseforty
$85.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
10/23(2018) |
50.0 |
12/18(2018) |
75.0 |
08/02(2019) |
85.0 |
10/16(2020) |
40.0 |
02/08(2021) |
85.0 |
11/10(2021) |
42.5 |
11/13(2021) |
85.0 |
12/13(2021) |
42.5 |
01/12(2022) |
85.0 |
11/19(2024) |
85.0 |
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Spline mesh deform is a collection of modifiers to generate procedural mesh for Spline plus.
Features
-Spline Plus:
+ Spline Branching.
+ Compact Spline modeling tools.
+ Node Speed.
+ Node Normal.
+ Node Scale (Taper).
+ Node type : Smooth, Broken, Free.
+ Simple/Complex (Train) followers.
+ Followers smooth Acceleration/Deceleration.
+ Followers smart Keyboard navigation at intersections.
+ Projected path following for simple followers.
+ Advanced Events system.
+ Spline projection into mesh.
+ API to Create splines at runtime.
+ Custom Editor and Use of Unity Reorderable lists.
+ Import/Export spline data (.SP files).
+ Copy/Past spline data between Spline Plus game objects.
+ Full source code included.
+ Detailed Documentation.
- Mesh Deform:
+ Custom meshes combination.
+ Modes: Alignment / Deformation.
+ Procedural mesh generation on all spline branches.
+ Materials sharing.
+ Processing: CPU Single thread - CPU Muli threading - GPU.
+ Translation, rotation, scale with randomization.
+ Node Scale (Taper effect).
+ Node Normal (Bend effect).
+ Mirroring.
+ Mesh trimming.
+ Copy/Past/Duplicate prefab meshes between branches.
+ Export mesh generated as a Unity prefab.
+ API to generate procedural mesh at runtime.
- Extrude:
+ Fully customizable extruded mesh.
+ Correct Uvs, tangents, normals generation.
+ UVs rotation.
+ Extruded mesh generation on all spline branches.
+ Node normal (Bend effect).
+ Node Scale (Taper effect).
+ Export mesh generated as a Unity prefab.
- Plane Mesh:
+ Fully customizable plane mesh.
+ Correct Uvs, tangents, normals generation.
+ UVs rotation.
+ Plane mesh generation on all spline branches.
+ Node normal (Bend effect).
+ Node Scale (Taper effect).
+ Export mesh generated as a Unity prefab.
- Tube Mesh:
+ Fully customizable tube mesh.
+ Correct Uvs, tangents, normals generation.
+ UVs rotation.
+ Tube mesh generation on all spline branches.
+ Node normal (Bend effect).
+ Node Scale (Taper effect).
+ Export mesh generated as a Unity prefab.
Contact
+ Online documentation
+ Email: elseforty@gmail.com
+ Forum