TriLib is a Unity model loader package designed to allow the user to load various 3D model formats inside the Unity editor or during the game execution.
Imports 40+ file formats.
Supports external and embedded materials.
Supports skinned meshes and animations.
Supports blend-shapes.
Mesh post-processing features.
Multi-platform: Windows Store, Windows, Linux, OSX, Android, iOS and WebGL.
Supported file formats:
https://ricardoreis.net/?p=81
Known issues/limitations:
https://ricardoreis.net/?p=127
Basic usage:
https://ricardoreis.net/?p=341
WebGL demo:http://ricardoreis.net/trilib/demo
Important: We encourage you to test the package before buying using our test application (Windows only):
http://ricardoreis.net/trilib/trilibtest.zip
Important: Unity 5 is no longer supported.
If you're an existing customer and you're working on Unity 5, please send a message to: contato@ricardoreis.net
This asset uses:
Assimp under 3-Clause BSD License;
STB Image Library under MIT License (MIT);
Unity Toolbag under MIT License (MIT);
SharpZipLib under MIT License (MIT);
Roboto Font under Apache License;
ZLIB under ZLIB License;
MiniZip under ZLIB License;
See Third-Party Notices.txt file in package for details.