Spline Studio
GraphicDNA
$14.99
Date |
Price |
---|---|
日期和时间 |
价钱($) |
10/09(2018) |
9.99 |
04/08(2019) |
14.99 |
11/19(2024) |
14.99 |
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Fully featured Spline creator, editor and animator, supporting open & closed Hermite, Bézier and Catmullrom splines.
- Full control on local control points, including Camber/Tilt
- Simply paint your splines by adding points with mouse clicks
- Reverse, Refine, Tessellate, Attach and Detach points, with full Undo Support
- Automatic mesh generation, with customizable interpolation by fixed number of sub-divisions, or by fixed world step (adaptive interpolation)
- Several control modes for control points: free, aligned, mirrored
- Automatic spline segment generation, supporting straight segments and several types of curves
- Fully integrated with Unity's editor
- Compatible with Unity's line renderer to create complex shapes and effects along the spline
- Optional Custom Mesh Renderer that offers Camber, level of detail and UV Tex Coords customization
- Now with a MeshOffset parameter that allows offseting the generated mesh, to easily create walls or borders at the sides of a spline.
Built-in spline controller component to animate objects along the spline:
- Fully integrated with Unity's animation system (optional)
- Supports affecting position/orientation independently (and look to target mode)
- Includes support for position and rotation offset
- Automatic milestone detection (including events when object reaches certain points)
- Automatic walk-mode enables object to move with no need to use animations, supporting several speed units
- Several loop modes supported: none, auto-rewind, ping-pong
- Full source code included