Mirror
Mirror Networking
$0.0
Date |
Price |
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日期和时间 |
价钱($) |
10/01(2018) |
0.0 |
11/19(2024) |
0.0 |
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Mirror(GitHub) (Forum) (Discord) (Docs) (Sponsors)The #1 free open source game networking library for Unity 2019 / 2020 / 2021 / 2022 / 2023 / 6000.Used in production by major hits like Population: ONE and many more.Originally based on UNET: battle tested since 2014 for 9 years and counting!Mirror is stable, modular & easy to use for all types of games, even small MMORPGs.ArchitectureThe Server & Client are ONE project in order to achieve maximum productivity.Simply use NetworkBehaviour instead of MonoBehaviour, with:▣ [Server] / [Client] tags for server-only / client-only code▣ [Command] for Client->Server function calls▣ [ClientRpc] / [TargetRpc] for Server->Client function calls▣ [SyncVar] / SyncList to automatically sync variables from Server->Client.Making multiplayer games this way is fun & easy!FeaturesMirror comes with a wide variety of features to support all game genres.Many of our features quickly became the norm across all Unity netcodes!▣ Transports: UDP, TCP, WebGL, Steam, etc.▣ Interest Management▣ Sync Direction▣ Latency Simulation▣ Batching▣ Rpcs & SyncVars▣ Allocation Free▣ Transform & Physics Sync▣ Child Components▣ IL Post Processing▣ Two Click Hosting▣ Snapshot Interpolation▣ Lag Compensation▣ Prediction▣ Two Click HostingGetting StartedGet Unity 2019/2020/2021/2022/2023 LTS, download Mirror, open one of the examples & press Play!Check out our Documentation to learn how it all works.FundingMirror is free & open source software funded by Donations. If you love it or need priority support, please consider supporting Mirror on GitHub :)Build the Metaverse, with Mirror Networking!---This asset uses Mirror under MIT License; kcp under MIT License; Mono.Cecil under MIT License; Telepathy under MIT License. See Third-Party Notice.txt file in package for details.