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Ever wish to track a gameobject even when it's offscreen ? Creating an accurate radar easily ?
Offscreen indicator allow you to bind a gameObject to uGUI Image. It can also display a target over the gameObject when on screen (optional).
Features :
- Two modes of displays :
- SCREEN wich displays the offscreen UI at the limits of the screen (with an optional padding)
- DISC wich displays the offscreen UI on a circle centered in the middle of the screen (usefull for radar like systems)
- Full API support (see online documentation)
Video demos :Simple usage
Simulate a radar like system