This package contain an extended version of Unity standard shader, in addition with occlusion highlight effect, creating a special effect for hidden objects in your game while keeping graphic fidelity when it is visible.
The shaders also have a custom inspector GUI for ease of editing.
Included shaders:
- Occluded Highlight: render an overlay effect for occluded parts only, leave the rest invisible.
- Standard Occluded Highlight: A combination of Standard shader and Occluded Highlight.
- Standard Specular Occluded Highlight: A combination of Standard Specular shader and Occluded Highlight.
IMPORTANCE
This package doesn't work for 2D sprite yet!
Support email: support@pinwheel.studio
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