GAME MUSIC TREASURY
Steven Melin
$48.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
08/24(2018) |
48.0 |
11/27(2018) |
24.0 |
12/11(2018) |
48.0 |
12/02(2019) |
24.0 |
12/15(2019) |
48.0 |
11/19(2024) |
48.0 |
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The GAME MUSIC TREASURY is a collection of 270+ original Multi-Genre Music Tracks to use Royalty-Free in your Game or Media project!
With this massive & growing collection of loops, stingers, and one-shot tracks, you will always have high-quality music available at your fingertips! Every purchase includes FREE updates forever!
Whether you’re creating the next fantasy RPG or a retro platformer, the GAME MUSIC TREASURY has what you’re looking for. This pack includes tracks from the following genres:
• Epic
• Orchestral
• Chiptune
• Indie
• Emotional
• Electronic
• Ambient
With this pack, you can stop worrying about music and get back to developing the next indie masterpiece!
SEE THE FULL TRACK LISTING HERE
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COLLECTION BREAKDOWN
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• 312 high-quality MP3 files (16Bit / 320 kbps)
• 271 original compositions
• 132 full-track loops
• 41 track variations
• 7 essential music genres
• 7 hrs & 40 min. of music
• Unlimited Royalty-Free license
• FREE updates forever
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MUSIC FOR ANY GAME
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The GAME MUSIC TREASURY is crafted to elevate your game story, regardless of genre. This collection consists of the 7 most essential music genres (epic, orchestral, chiptune, indie, emotional, electronic, ambient) to be your one-stop-shop for all of your game music needs…all at an incredibly low price!
This massive collection is still growing with regular FREE updates!
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HOLLYWOOD-LEVEL MUSIC AT A LOW PRICE
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I use industry-standard sample instruments, plugins, and production techniques in all of my tracks and include live recordings whenever possible. Numerous tracks in the GAME MUSIC TREASURY include recordings of live soloists, live bands, vocals, and selections from the Los Angeles Philharmonic & Chicago Symphony Orchestra. Using high-quality professionally-mixed & mastered music is one of the best ways to instantly elevate the quality of your game.
As a video game composer, I’ve worked with handfuls of indie game developers and they all share one thing in common – a tight budget! While I continue to compose custom music for games, I desire to help out under-served indie game devs who desire high-quality Hollywood-level music without breaking the bank.
Read the End User License Agreement
Learn more about Steven at www.stevenmelin.com