pmjo's Fast Decals
Pauli Ojanen
$5.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
08/03(2018) |
5.0 |
11/19(2024) |
5.0 |
Jump AssetStore
Fast Decals allows the game to render a large amount of flat decals - such as blood splatters and blob shadows - at a blazing fast speed, with a single draw call. It also provides an automatic aging mechanism, which slowly fades away old decals when new ones are created. Fast Decals was created mobile devices in mind and is best suited to games with a small world, such as tower defense games etc. Fast Decals is designed to be used for DYNAMIC decals that are created in runtime, for static decals you should use some other system.Version 1.5 now comes with built in texture atlas generation support so you are no longer required to create your own atlases. Just drag and drop your textures and the atlas will be generated automatically. However you can still use your own atlases the same way than before.Scripts are in C# but the main core is inside a DLL. Supports Unity 4.3.4 and greater, including 5.x and 2017.x.DemoMore Info