This is a simple and easy to use timer script and sprite for games that need to be ended at specific times.
Circular Timer has two different border size Circular sprites.
You can set the timer to count up or down and the game will end at a defined time.
Circular Timer includes a Timer End Event where you can call any public function when the timer completes.
There is a fully detailed tutorial and one Test Scene demonstration how to assign the asset included in the package.