RTS Framework
Sincress
$15.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
04/26(2018) |
15.0 |
11/27(2018) |
7.5 |
12/11(2018) |
15.0 |
12/16(2020) |
7.5 |
01/08(2021) |
15.0 |
11/18(2024) |
15.0 |
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The starter pack for your real time strategy game is finally here. Included is full documentation and scripting reference.
Now includes RTS Wheeled Vehicle Controller!
Features
- Mouse controlled camera with adjustable zoom (height)
- Player and AI units
- Unit selection by clicking or mouse dragging with UI feedback
- Unit selection indicator which displays a white circle around selected units
- Contextual order menu shows common orders of all selected units
- Vehicle and structure type units
- Context depended order issue system
- Unit building system with correct and incorrect placement indication
- Basic unit AI system with move, attack, idle and interact orders
- Basic combat system with health and shooting
- Turret controllers for units!
- Unit health system
- User interface for units with a healthbar and a status text which displays current order
- Terrain with mineable zones and props
- Unit pathfinding and collision avoidance using Unity’s NavMesh system
- Attacking units shoot projectiles
- Unit properties and settings system using ScriptableObjects
- Several textured low poly vehicle models: armored card, tank, truck, gun turret, powerplant
- Highly modular script design allowing easy modification and feature implementation
- Map spawn zones for AI unit spawning
- Projector system for terrain details (mineable zones or impact craters)
- Save and load system with binary files
- UI menu for saving and loading games
- New, improved and refactored codebase!
- NEW: Realistic wheeled and tracked vehicle movement
- Vehicle movement using Unity wheelcolliders