Editor Delegates
Cratesmith
$0.0
Date |
Price |
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日期和时间 |
价钱($) |
04/25(2018) |
0.0 |
11/18(2024) |
0.0 |
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--- Important ---
Read the readme.txt file for instructions on how to implement delegates in your code.
--- What are editor delegates? ---
Editor delegates let you link events in one script call another function
using the inspector window instead of writing the link in code.
A good example is having a trigger that will open a door, traditionally you would
make a script called DoorTrigger... however this is largely redundant.
A better way is to have a CollisionEvents script that is hooked up by the level
designer to call the Open door function on the door object.
I actually made this tool several years ago and have used it in many projects. But seeing as this feature was demoed in the Unite 2012 keynote as a future feature... I thought it would be good to let everyone use it to see why it's so neat :)
This package will always be free,
feel free to email me patches, changes and suggestions to improve it and I'll add them to the package if they're universally handy.