Texture Array Inspector
Denis Pahunov
$0.0
Date |
Price |
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日期和时间 |
价钱($) |
04/25(2018) |
0.0 |
11/18(2024) |
0.0 |
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Advanced inspector for the texture array (Texture2DArray) object. This tool allows to:
• View and to change the size, format, compression, color space and other texture array properties;
• Add, remove and change texture array layers order;
• Assign a common texture (called 'source texture') as a texture array layer;
• Extract and save a single texture array layer as common texture (PNG file).
Each time the assigned source texture is changed it will automatically update the texture array, replacing the layer it's assigned to.
Source textures are editor-only dependencies. Texture Array Inspector will not make them to be included in build (unless they are used somewhere els in a project).
This tool allows to enable or disable texture array read/write mode as well. Note that both texture array and source textures does not have to be readable to be used with this tool.
Shipped with a TextureArrayTool class, that works similarly to [ArrayUtility](https://docs.unity3d.com/ScriptReference/ArrayUtility.html) except it works with texture arrays instead of the common arrays.