Save and Load game framework
Angry Computer Nerd
$10.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
04/12(2018) |
10.0 |
11/17(2024) |
10.0 |
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Unity saving and loading framework is a package designed for coders who are looking for an easy streamlined way to save and load their games. This package includes a base script for your savables, a demo game called Fruit Collector, and full instructions in HTML format.
The files are created using a node based tree format. You can create your own custom nodes and tree if you desire or use the provided framework. There is no limit to size of the files but this framework works best with small to medium sized games.
Files are written to in plain text format. You will need to provide you encryption method. I highly recommend using a unique key and encryption method for every game as reusing the same method makes it more likely a hacker will break your encryption.
You can find the instructions under the CustomFiles and SaveLoadFramework folders. If you have any questions, comments, or suggestions visit the support page and fill out the contact form and I'll will get in touch with you in a timely manner.
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Thanks,
Christopher Sarama (Angry Computer Nerd)