
Standard Pipeline Only! Not compatible with URP!New URP RefractiveShader asset -> https://assetstore.unity.com/packages/slug/315202This shader emulates light refraction as it passes through media with different refractive indices.However the effect is purely artistic/cosmetic as the method of distortion is not based on physical model of refraction.Update 1.3 - Added new Lit and Unlit shader with:- Masking parameters for refraction- Alpha blending- Sample count based quality tuning- More Physically correct looking distortionUpdate 1.2- Added unlit distortion shader- Added a simple particle distortion shaderUpdate 1.1- Depth masking (objects in front do not get distorted contours)- Color alpha controls transparency- Added Factors to fade Texture maps- Added Emissive propertiesFeatures:- Built on Unity's Standard Surface shader- Chromatic Abbreviation (CA)- Normal Map affects Distortion- Smoothness < 1 Blurs refracted sceneIncludes:- 3 Shaders with different GPU footprints- Demo Scene with some textures