
Play and manage your audio in Unity with ease! Designed for and used in AAA game titles.Audio Toolkit is a complete, easy-to-use, and performance optimized framework to play and manage music and sound effects in Unity. Designed for and used in AAA game titles.Compatible with 2018/2019/2020/2021Video TutorialFeatures include:* Set up complex sound and music behavior without any coding.* Super-easy audio triggering in scripts: e.g. AudioController.Play("MySoundID");.* Define audio assets in categories with volume adjustable at runtime.* Specify alternative sounds using advanced selection modes.* Audio object pools for optimized performance on all platforms including iOS, Android, VR, etc..* Many audio parameters, such as: random pitch & volume, delay, looping, etc.* Special functions for music including cross-fading and playlists.* Gapless audio stitching with random variations.* Overview and log windows to manage a large amount of audio.* Bonus: Pooling class free to use for any purposeVisit ClockStone for a full list of featuresEmail Support