
Measurements is a simple tool that allows you to get real time information on an object’s width, height and depth for it’s mesh, renderer and collider.NEW in 1.04Added support for Area and Volume calculations of primitives.Added ability to directly set dimensions of object based on your measurement unit. Can set any game object size in real world units.Measurements is a simple tool that allows you to get real time information on an object’s width, height and depth for it’s mesh, renderer and collider.You can also choose another gameobject and Measurements will tell you the distance between the two objects from their centers as well as their closest edges. All of this in any unit of measurement you like (centimeters, meters, kilometers, inches, feet, miles, yards).You can now get angle measurements between two gameobjects! Four angles are calculated that should cover every use case imaginable.Added new demo to show how to control objects like lights based on distance from another object (like the player).Versions1.04 - Added Area, Volume and SetDimensions features.1.03 - Update for Unity 6 compatibility1.02 - Added angle measurements between two gameobjects.1.01 - Automatically sets available measurement source.1.00 - Initial release.