These eye prefabs are set up with a custom shader on both high and low poly meshes. The shader creates a realistic looking eye with a base RGB texture, complimented by an illumination mask on the base texture Alpha map, a normal map to accent the cornea bulge and then an overlay reflection map.
Features
- This asset comes with six custom eye diffuse textures in PSD format and preset Alpha channel. Each PSD has 10 customizable layers to edit and create any type of unique eye color or iris shape.
- Custom shader allowing you to control specular, reflection amount and color.
- Shader optimized to use only 1 draw call per material.
- Alpha channel controls illumination.
- Compatible to work in DX11 Environment
- Android and iOS Mobile tested