
Introductory price.. Not! It will always remain Free. Grab it whenever you want!AboutThis tool is an improvement over Unity's legacy Input system that allows you to use custom input providers like on-screen joysticks, UI buttons and d-pads. In other words, it lets you simulate e.g. Input.GetAxis when a button is pressed or a virtual joystick is dragged.Please note that Unity's new Input System is not supported.Features- Supports built-in Input system; so existing code keeps working as is- Supports using custom axes and buttons that don't necessarily exist in Edit-Project Settings-Input- Switching to Simple Input is as simple as replacing Input with SimpleInput in your scripts- Includes the following plug 'n' play prefabs: joystick, d-pad, 4-directional arrows, 2-directional arrows and steering wheel- Supports pinch, swipe and rotate gesture inputsForum Thread | GitHub Page | Documentation | Demo | DiscordGitHub Sponsors ☕