
Realtime CSG is a 'BSP' level design tool that allows you to Intuitively & rapidly create levelsWith it's non-destructive workflow you can easily adjust your levels at any time and iterate with instant feedbackThis version is outdated, latest version can be found on githubFeatures:* Works from Unity 5.6 all the way to the latest Unity version* Strong non destructive workflow to quickly block out a level. * Realtime CSG operations allow you to move around brushes (simple meshes) that remove parts of the scene, and brushes that add to the scene without making any change permanent.* Combine brushes to create complicated and interesting geometry* Create brushes by using stairs generators or draw shapes, boxes & cylinders on surfaces and extrude them* Create curved surfaces by extruding curved shapes* Edit your brushes by moving edges, vertices, by clipping, splitting or chamfering (bevelling) your vertices/edges* Create more complicated shapes by combining groups of brushes together with CSG operations* Create prefabs out of brushes and operations and drag & drop them into the scene, automatically aligned and snapped* Edit your texturing by dragging, rotating or scaling your material over the brushes* Automatically creates your collision geometry* Snap to the grid or other brushes* Rotate and scale the grid you snap to* Start the world as solid or empty* Export to FBX* Full hierarchical CSGwebsite . forums . source . support . discordWindows and Mac Editor only!