Planetary Terrain
simitr0
$40.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/19(2018) |
40.0 |
11/16(2024) |
40.0 |
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Planetary Terrain is a quadtree based procedural planetary terrain system for your space game! Smoothly travel from orbit to the ground.
Demos:
Earth-sized Planet
Small Planet
Features:
- Quadtree based dynamic, adjustable LOD
- Even earth-sized and bigger planets supported thanks to floating origin!
- Planets can rotate and have colliders
- Node Editor for noise to easily create good looking planets
- CPU or GPU based noise generation for top performance
- Foliage system to procedurally spawn grass and meshes on planet
- Scaled Space to easily add far away moons and other planets
- Different generation modes for planets including noise, heightmap and hybrid
- Built in noise-based heightmap generator
- Heightmap Importer utility included
- Planet texturing based on elevation and slope or splatmaps
- Planet Shader with up to six textures and normal mapping
- 8-bit and 16-bit heightmaps supported
- Atmospheric scattering shader
- All source code included