The TexturePacker Importer extends the Unity editor to read sprite atlas data created with Texture Packer. It imports each sprite atlas as native Unity 2D spritesheet, the sprites can directly be used in the editor.TexturePacker is a powerful GUI and command line tool to create sprite sheets for your game. Learn more about sprite sheets and sprite mesh optimization in our comprehensive tutorial.Find more tutorials about using normal maps and dynamic lighting with Unity on our tutorial page.TexturePacker | Tutorials | Forum Thread