Destroy It Game Template
Tornado Bandits Studio
$1.99
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/17(2018) |
1.99 |
11/27(2024) |
1.99 |
Jump AssetStore
--------------------------- SALES ---------------------------
Save up to 90%. (Normal price is 15$)
Destroy It Game Template is our second game template publish on Unity Asset Store and it is a part of our Game Template Series.
Destroy It Game Template is a very easy to use framework, designed for both artists and programmers. You will be able to create your own game without even touching a line of code, or adding a component. This is made possible by our Custom inspectors and built in Editor Windows. The package comes with a built-in Tutorial Window that leads you through the most important steps to create/customize your own game.
It is ready to be published straight out of the box for multiple platforms: PC, MAC, iOS, Android, WebGL.
It is a level based game where the player will have tap (or click) the objects (sheeps in our case) that are popping from the scene and not let them hit the ground. Each level comes with a number of lives. When the number of lives is 0 the game is over. There are some power ups that might help the player to get a higher score. To unlock other levels the player will have to collect or purchase coins and buy the new levels. Each level might come with a different layout, a different progression curve and different other obstacles.
Why don’t you try it?
WebGL
||
PC
||
Android
||
Documentation
Without the built-in Tutorial Window the documentation of Destroy It Game Template Package contains a step by step tutorial, that might answer your questions about how easy is to customize it. It also contains a FAQ section that you may visit, if you have any doubts about buying it. We’ve also included different problems that you might encounter when you are about to publish your own game.
Also, our code (written in C#) is well commented and it might help you modyfing/extending it.
Documentation
We’ve dedicated a lot of time building our Custom Inspectors and Editor Windows just to make it usable by any person that’s willing to create his own game, regardless his experience. You can set up everything, from a new level, to a new clickable object, to a power up or a new coin with just a few clicks. In the same way you can modify anything that you want in the Menu Scene or in the Splash Scene. You will be able to create various games, with different themes using our framework.
We are also planning to update the template with different features chosen by you, our customers. If you would like to propose something don’t hesitate to send your opinion on our
forum thread or on our
discord chanel.
Full description of the package:
- Ready to be published game (iOS, Android, PC, MAC, WebGL, etc)
- 3 built-in levels
- Well commented C# scripts
- Custom Editors for the main classes of our game
- Tutorial Window in Editor
- Custom Editor Windows that might help you create your game very fast
- Different Utilities that check if everything is alright in your game
- Plenty of examples of how to set your things
- 120 + pages of documentation and tutorials
- Different meshes that may help you create your own environments
- Modular user interfaces that will let you expand the existing panels
- Levels Manager System that let you create and set the levels of your game within seconds
- In app purchases manager to add as many products you want
- Save System that helps you keeping track of player’s progression in different sessions
- Unity Ads set up and customizable
- Leaderboards for iOS (Game Center) and Android (Google Play Services)
- Customizable transitions between scenes/panels using our scenes manager and the Fade Screen Manager
- Sound Manager - that may help you add your own sounds
- Pool Manager to optimize the memory used by the game (everything is pooled, from objects to particles)
- Progression curves to set up the game difficulty
- Shaders for camera transition and a heat wave effect
- Already set post processing effects that fits the game’s athmosphere
For customized transitions/fades/camera shakes, Destroy It Game Template uses
DOTween library, which is a free Unity Asset Store Package. (It also works with the PRO version).
For the image effects present in our screenshots we’ve used
Unity’s Post Processing Stack, found on asset store.
Neither of those 2 plugins are mandatory. We are using them just to make our template look and feel nicer.
The audio clips used in our framework are courtesy of the free sound project (
http://www.freesound.org/index.php
). See more in the SoundsLicense files.
If you are thinking about customizing our template with a differnt models pack, why don’t you visit our Low Poly Packages:
-
Low Poly Dungeon Pack
-
Low Poly Portal Pack
-
Low Poly Asteroid Pack
-
Low Poly Cannon Pack
-
Low Poly Free Pack
Or why not the
Realistic Asteroid Pack.
For any informations, don’t hesitate to contact us:
Facebook
||
Website
||
Forum
||
Discord