Unity 5 Haptic Plugin for Geomagic OpenHaptics 3.3 (HLAPI/HDAPI)
School of Simulation & Visualization - Glasgow School of Art
$0.0
Date |
Price |
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日期和时间 |
价钱($) |
03/19(2018) |
0.0 |
11/09(2024) |
0.0 |
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This product is provided by the School of Simulation and Visualization from the Glasgow School of Art, Glasgow, United Kingdom.
C++ development which enables implementing simple haptic interaction techniques using C# language in Unity Game Engine (32 & 64 bits)(http://unity3d.com).
The haptic interaction is ensured by the OpenHaptics Toolkit 3.3.0 by Geomagic (http://www.geomagic.com) formerly known as Sensable Technologies and is only provided through Geomagic haptic products.
Haptic Demo on Youtube
Basic Requirements:
You need to have a Geomagic Touch formerly know as Sensable Phantom Omni and the OpenHaptics API libraries.
This package requires the following dll files not included in this package:
1. glut32.dll
2. hd.dll
3. hl.dll
The Development was carried out at the School of Simulation and Visualisation (SimVis), part of the Glasgow School of Art.
The Haptic plug-in for Unity is provided FREE OF CHARGE by The School of Simulation and Visualisation (SimVis), part of Glasgow School of Art, and has been tested only on a Geomagic Touch, formerly known as Sensable Phantom Omni. The plug-in is not yet tested on any other Haptic Device. This software is supplied "AS IS" without any warranties and support.
Several examples are proposed in this project:
1. Simple haptic contact
2. Shape manipulation
3. Custom force effects to simulate power tools
4. Haptic puncture
5. Writing scene
6. Block game
7. Dual haptic contact
8. Dual writing scene