Do you worry about the memory cheating, about to release?
You can protect your game with only simple modifications.
Protect your game from memory cheating.
You can apply the EncryptType to your project within 5 minutes.
optimized for Unity 5.0
1.1.88
- fixed define for Unity 4.X
1.1.75
- moved menu item 'AvoEx > EncryptType > Create EncryptManager' to 'Tools > AvoEx > EncryptType > Create EncryptManager'
- renamed Util/Utility.cs to Util/UtilEvent.cs.
1.1.68
- now EncryptType supports Unity 4.5.
- so, example for Unity 5 is packaged.
1.0.37
- EncryptTypes use ISerializationCallbackReceiver interface
- EncryptTypes inspector serialzed value by ISerializationCallbackReceiver
- fixed usigned EncryptTypes inspector's input field.
- fixed detect mode toggle button in EncryptExample.
How to use EncryptType
Just three steps to end.
1. using AvoEx.EncryptType;
2. replace system data types to encrypt types. (int -> EncInt)
3. call EncryptManager.StartDetecting();
watch video tutorial.
https://youtu.be/yHrO5CHDrMo
more informations:
http://avoex.com
https://www.facebook.com/avoexgames