With this package you'll be able to determine what type of GPU your system has so you can modify render settings accordingly. You can also get information about the user's battery mode and status and take that into account if you are trying to extend battery life. Lastly you'll see an example of how you can add Windows native touch controls, modify the touch feedback system, and launch and detect the status of the Windows virtual keyboard.
These little examples deal with some of the common questions we get from developers so we thought it would be helpful to share them the Unity community.