SaveZ: Advanced PlayerPrefs base on JSON serializer framework
HUG6 GAMES
$5.00
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Fully working in Unity 5
SaveZ is an Advanced PlayerPrefs based on JSON serializer framework
Features:
- JSON Serialization / Deserialization
- load and save custom classes and structs
- load and save C# primitive types
- load and save Dictionary, List, HashSet, DateTime, multidimensional array, etc
- Load and save today's best score in just two lines of code
- Simple and easy to use but very powerful API
- Pure C# code
- PlayMaker integration
- Works on every major Unity platform
- Works with Unity and Unity Pro
Note: GameObjects and MonoBehaviors cannot be serialized directly
Supported Platforms
Desktop, WebGL, iOS, Android, WebPlayer, Windows Phone 8, Windows Store