Official thread of this asset on Unity Forums
Are you creating a video game set in the Middle Ages where you want the battle music to be as historically accurate as possible? Then this audio pack is what you need.
The soundtracks have been carefully composed using a combination of virtual instruments from the Middle Ages and live instruments such as drums, recorders, bagpipes and shofar to ensure historical accuracy. The melodies and general sonority are based on extensive listening of pieces of music that could be heard on a battle field around the 10th and 11th century and on research of early medieval music harmony. The music accurately resembles what a marching band of musicians would play during a battle in the early medieval ages.
In this pack, you will find three full tracks that transition from a "low intensity" - peaceful atmosphere into a "high intensity" - battle atmosphere.
*NEW* You now have one extra track!
*NEW* All tracks are now available in loopable versions.
Regarding file formats, all of the loops are in *.OGG format in 192 kbps quality.
Check out the lite version and the pro version for more soundtracks and features!
Watch the demo of the LITE version here.