This is a variety pack of old broken up clay pots & jars, perfect for decorating classic medieval dungeons.
There are 15 individual designs, each pot shattered in 6 different ways. The original 15 unbroken pots are also included. (90 shattered + 15 unbroken = 105 unique models) 195 total prefabs (see below)
Each model has been saved as a Dynamic prefab (shattered, yet still fully assembled) with a rigidbody.Sleep() script in Start() to prevent the model from crumbling to the floor until provoked. Each prefab has been saved with a mesh collider & rigidbody for every individual fragmented piece. (8 to 15 fragments per model)
These prefabs can be dragged into your scene, and will stay assembled until a force interacts with them. (some minor scripting may be required) For example; hitting, touching, shooting, etc. I have included a demo scene where a Character Controller can simply walk up against the pots to break them.
NOTE: There are no animations. These pots are already shattered into pieces. They use Unity's physics to crumble apart onto the floor. So if you hit them on one side vs the other, they will fall apart in different ways. A crumbling pot can trigger a domino-like effect while falling debris collides with other neighboring pots and wakes up the physics.
Additionally, I have created 6 more prefabs of pre-shattered Static pots that can be dragged into your scene as an already destroyed pot (no script required). There are no mesh colliders or rigidbody components, just 6 variations of already destroyed pots for each of the 15 different models. (90 total Static pots).