This package contains 7 Shaders (+ Double Sided Versions). The most easy way to change teams colors on your models (Grayscale Mask).
With just a diffuse map and a black and white mask, you will be able to make all materials colors you need for your Characters, vehicles, weapons ect....
Features :
- Control color tint and saturation of specific areas
- Diffuse map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Specular by mask (Change light intensity on specific area)
- Mask map/Color/Intensity/Spread
Shaders :
- TeamC_Diffuse
- TeamC_Diffuse Bump
- TeamC_Emissive
- TeamC_Trans_Diffuse
- TeamC_Trans_Diffuse Bump
- TeamC_Cutout_Diffuse
- TeamC_Cutout_Diffuse Bump
(+ Double Sided)
Demo scene Included.