Have you ever wanted your game to have an MP3 player, uAudio allows your users to play their own music files or web-radio streams?
uAudio is easy to use MP3 player, with clean-simple scripts, just set the target File or WebStream and call Play() and let uAudio do the work for you.
No need to license amazing music for a level/vehicle in your game. Let users play their fave *.mp3 directory or WebStreams such as SOMA.fm for ever-changing new music.
Play Local *.mp3 files
EX: C:\Music\Beethoven-9th.mp3
Play Web-Streams
EX: http://ice1.somafm.com/groovesalad-128-mp3
uAudio connects directly to the Unity3D Audio Clip/Source system, perfect for Visualizers or immersive environments.
No need to embed or convert music files into your project. uAudio decodes and processes compressed audio live.
uAudio loads music files fast(less then 100 ms) with a tiny memory foot print(less then 8mb). uAudio it self is less then 3mb.
uAudio_Stream includes a Beta threading option to buffer your WebStream on a non-Unity thread so it will not slow down your render loop.
uAudio is light and responsive, allowing you to focus on your game without worrying that your audio is slowing you down.
***Platforms***
Mp3 File Player: Windows, iPhone, Android (Mac & Linux in development)
Mp3 Web-Streaming: Windows, Linux, Mac, iPhone, Android, & more(not web & webGL)
Give users ever-changing music when you point it at an internet radio station, or let the user set the url to a internet radio/music they like.
Note: Demo Visualizer is only for unity v5.3 or above.
uAudio is dedicated to being a one stop asset for your audio player needs. Please let us know if you have any issues or feature requests. We take pride in giving amazing support see the reviews : )
This plugin works on Windows, Linux, Mac, iOS, Android, winPhone
Compatible with Unity Pro & Free
Full Source Code Included.
Contact: uAudio@wave3d.com