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Combine, Atlas & Auto Prefab
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This program allows you to select a group of game objects or prefabs and quickly combine them into a single prefab.
Texture atlasing is handled automatically but you have the option to manually move, rotate and scale the textures for the best fit.
Creates small swatches with a solid color for objects with no textures so that they can be grouped by the same shader.
You have full control over the atlas settings to output either highly compressed or hi-res textures.
Comes with tools to position and center the pivot point for the new prefab.
Please Note: This version of Prefab Maker works with Unity versions 5.5.0 to 2019.2.0. The program is not recommended for versions of Unity after this due to changes made within the Unity editor.
Unity 5 Ready.
Compatible with both Unity Free & Professional versions.
Suitable for static meshes only.
Currently no support for tiled textures.
Introduction Video
Features:
* Combine objects and prefabs
* Atlas creation with WYSIWYG
* Works with detail textures
* Uses swatches for solid colors
* Automatic prefab creation
* Variable width and height
* Adjustable texture borders
* Scalable grid size
* Full atlas import settings
* Move, rotate & scale textures
* Texture snap to grid
* Adjustable pivot point
Videos | Website | Tutorial | Contact
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Prefab Maker is also included in the Mesh Maker collection Available Here. Save by buying all 16 modeling & editing tools in the one bundle.
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