Are you looking for skin surface shading solution ? Yeah, this is for your demand.
We offers a practical and easy-to-integrate way to render skin. Just apply the material to your game object. Not need any complicated resources preprocessing. Support all build-in shading features (lightmapping, lightprobe, pointlight, etc...).
- Not screen space, no need scripts. Just shader only.
- Suitable for the mobile platform.
- Compatible with unity4 and unity5.
- Compatible with unity pro and free.
- Demo and source code included.
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