Voxels are small, individual pieces of an environment that can be used to create behaviors that would not be possible using traditional meshes. The ZareniKit Voxel Framework makes it easier for developers to use voxels in their projects by providing an easy-to-use editor interface and scripting API that allows for the creation of a wide variety of voxel-based behaviors.
Voxel data is easy to access and manipulate, can be used for anything between data representation to special effects, and is easily changed through a few simple lines of code.
ZareniKit Voxel Framework version 1.0 gives you:
- Complete control of voxel generation
- Textured and transparent voxel types
- Intuitive voxel type editor
- Easy-to-use, fully documented scripting API
- Custom voxel properties
- Optimized, low-memory data structure
- Use of rotated or scaled chunks
- Full C# source code
- 3 example scenes with sample code.
If you have questions or problems, feel free to contact me at atomicbeebe@gmail.com.