Runtime Serialization - Cross Platform Easy Save & Load - Lite Version
Voxel Busters Interactive
$0.0
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Runtime Serialization for Unity is an extremely easy to use and insanely powerful serialization tool specially made for Unity. It can serialize and deserialize c# objects as well as Unity objects.
Lite Version is free to use, stripped down version of Runtime Serialization for Unity. Plugin supports PC, Mac, Web, iOS, Android, Windows Phone and Windows Store platforms. It works with all Unity versions 4.6 and above.
Important links: Official thread | Documentation | Website | Tutorial | Demo
Highlights:
• Its extremely easy to use.
• Its fast, super efficient and uses minimal memory allocations.
• Supports serialization of Class, Struct, String and Primitive types.
• Supports saving serialization data to PlayerPrefs/File.
• Supports selective serialization using Attributes.
• Preserves object references even after deserialization.
• Provides serialization callbacks.
• Allows to fetch and restore serialization data. Can be useful for remote storage.
• Plugin is compatible with il2cpp.
• Source code is included.
Note:
• Not tested in WP8.
• Lite Version doesn't support serialization of Unity object, Enum, Array, Generic Collection types.
We love to hear from you! Contact us and share your feedback, suggestions at support@voxelbusters.com