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MadGoat Debugger & Benchmark is a versatile debugging system that contains various features designed to make the game testing procedure easier on any target platform. The rich feature set of the MadGoat Debugger & Benchmark is what makes it great for any project, let it be simple or complex.
Why our asset?
Ever wanted to troubleshoot your game or application directly in-game? From basic features such as framerate, render information, system info, to more advanced features, such as logging to file, benchmarking sequences of the game, and executing commands in the in-game console, our tool have it all.
Features
• Easy to set up: Drag and drop the prefab in the scene and you are good to go!
• Low performance footprint: Highly optimized in order to not tamper with the game performance.
• Cost effective: More affordable than other systems.
• In-Game Console: Execute custom commands directly from in-game.
• Benchmarking Tool: Possibility to benchmark certain periods of time and save the results to file.
• Error Logging: Possibility to show errors in-game (in build) and to log the errors to file.
• Highly customizable: Show your own information in the debugger panels, change colors, position, and more.
•Easy to use settings menu.
For technical support contact us at:
madgoatstudio@gmail.com