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You create and destroy many object during your games, but it has a strong impact on performance. Many of them, may simply be reused.
Easy Pool Manager allows you to implement quickly and easily and instance pooling solution, in order to use the maximum of the already created objects.
Easy to use simply replace the methods "Instantiate" & "Destroy", provided by Easy Pool Manager, and Choose between Static Mode or Dynamic (no preparation of the scene is necessary).
Simple API EPM has a simple API that allows you to mange the content and pools.
Despawn Component lets you manage complex object composed of particle effects, sound, trail for a perfect despawn effect.