Instruction
This asset is focused on one 3D model with multiple equipment for multiple usage, it will use the model for player appearance customization and also creating various enemies with randomly picked equipment. Therefore, it is not required to creating other enemy 3D models.
Try it here with Web GL build, might take various time to load.
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What is in this Asset.
Battle System
Battle system will trigger animations such as attack, getting damaged. When enemy get killed will trigger rag doll to do dead effect.
In this sample scene, the player character is invincible for the test purpose.
Animation controls
Animations for walk, run, idle, various attack, damage taking and dead. ( with unarmed, two hands, one hand and dual wield weapon equipped types) - also hook up with sounds effects.
Enemy AI
AI for enemy that will wonder, rest and attack the player when they get attacked.
Item drop system
Item drop system, enemy will drop one of the equipped item when it get killed.
Inevntory system
Item can be stored within character and can be equipped/swapped and dropped freely.
Equipment system
Equipment manager to change equipment and spawn characters with equipment.
Sample Scenes
Sample scene for showing how all the components are used. (ExampleMainScene, BattleScene).
Contact : team.hwants@gmail.com