Fully adjustable metal material with rust, dirt, scratches and opacity parameters.
By using those we are able to create plenty of variations.
Material allows you to create multiple metal variations such as: steel, chrome, copper, painted, etc.
In addition you can use up to 3 normal maps which will be used in material generation process as well as 4 images
with adjustable position size and rotation that can be used as decals, graffities, etc.
Feel free to post a comment or report a bug at substance thread