This pack contains a «Arbalest class Missile» with collision mesh, 2 additional LOD and animated rotors rotation.
Intended for game, realtime, or background use. It can be used in space RTS games or in a sidescroller game. It can also be used in a top-down shoot’em up. Pack contains detailed model for close up-s and LOD which can be used for mobile game.
Model info:
- Missile with 3 LOD levels.
- Custom collision mesh.
- Animated rotors rotation.
- Ready to use prefabs for all LOD. (with animation and collisions assigned)
Textures:
- All textures created in linear color range. (but asset can be used in Gamma color range too.
- 4096 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), height and ambient occlusion maps (Shader metalness setup) in (.png) (.tga)
Animation:
- ready for additional animation:
- moving parts were detached in single meshes and linked.
- all meshes have reasonable pivot points.
- animation in fbx meshes are separated on individual clips with appropriate names.
- all animated meshes have animation controllers assigned.
- animation controllers have imported animation with appropriate names.
Extra notes:
- The model is fully unwrapped by hand.
- Model was not intended for subdivision.
- No third-party renderer or plug-ins needed.
- Missile wings is mostly symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring.
- All models have 0 rotation.
- PBR textures for the unity 5 standard shader. (metalness setup)
Polycount (tris)
LOD 0 = 3042 tris
LOD 1 = 1790 tris
LOD 2 = 974 tris
Collision mesh = 108 tris