Tagify
Marek Adamczyk
$5.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/19(2018) |
5.0 |
11/08(2024) |
5.0 |
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Tagify extends the default tagging system in the Unity Engine with new, useful features.
See Tagify - User Manual for more details.
Assign multiple tags
Tagify does not have a limit of tags per game object. You can assign as many as you wish.
Reorder tags on the list
You can reorder the tags to keep everything organized. If you prefer to sort tags by name such option is also available.
Use color badges for quick identification
Do not stare at the wall of text searching for one particular tag name. Each tag has a Color Badge assigned, so you can easily identify the most important ones.
Quick and easy installation process
No special installation steps needed. Just unpack the asset in your project and start using it.
Performance friendly
Tagify uses its own Cache System so it is performance friendly. It will not loop through all objects to find the one tagged.
Extend it to match your needs
You have access to C# code so if you want to adjust Tagify to your special needs, feel free to do it.
Clean and professional interface
Interface designed with pixel perfection in a way it is blending into the overall look of the Unity. It will not hurt your eyes with any red or green labels or huge ugly buttons.
Use your tag database in different projects
Want to create a template of the tags layout to use it in different projects? No problem, you can easily copy the existing tags database to another project and it will just work.