Procedural eye animation made easy!
It's easy!
IrisFX allows you to add eye animations to your characters effortlessly, just add a shader and a eye texture and define a offset and scale..
How it works?
IrisFX renders the character eyes completly in the GPU, as a magic layer on top of your character textures, complete with vivid blinking animations and antialiased edges...
It's flexible!
-No eye geometry necessary (but if you have it, good, it's supported too!)
-Change every aspect of the eyes (shadows, eye lid thickness and color, pupil size, etc)
-Can be integrated easily with any custom shader (instructions included).
What's included?
-PBR eye shader
-Toon/Anime eye shader
-Sample scene
Try the WebGL demo here:
www.lunarlabs.pt/assetstore