COLLADA exporter for Unity2017
R&R
$20.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/17(2018) |
20.0 |
11/27(2024) |
20.0 |
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Current release of the popular COLLADA exporter for Unity version 2017. Want or need to take your content from Unity2017? With this Unity extension to the editor's 'file' menu, you can take assets or your entire scene from Unity to any COLLADA (.dae format) importing application, such as Apple's SceneKit, Preview, iBook, Photoshop, Google Earth, as well as most digital content creation tools. Changes in v1.6.4: • Updated COLLADA2GLTF to branch 2.0- 7C4785 • Added OSX support for COLLADA2GLTF • Added support for Draco compression in UI • Test for correct version of Unity used in exporter Changes in v1.6.3 • Experimental gltf2.0 export for Windows only Changes in v1.6.2 Rewrote XML load/save to avoid random fileIO system errors • Replaced lightmapNear and Far with function that replace with new Dir and Light with Unity5.5+ • Fixed Morph export issues • Fixed shader parsing issues, added try/catch for better stability Changes in v1.6.1: Fixed crash when parsing new (5.3) shaders - added property.params from shader. Need support? Contact ritaturk@gmail.com